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Stippling (distancex, distancey, discradius)

  • distancex - The X distance between the points in pixels. When set to zero, center of gridpoint will be used as stipple location.
  • distancey - The Y distance between the points in pixels
  • discradius - The radius of the points in pixels

Choose stippling renderer with RenderMethod "stippling".

adaguc_stippling.png View (581 KB) Maarten Plieger, 09/16/2016 12:45 PM